Browsing all 79 posts in Tutorials.

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Weekend Concept Drawing ~ UG Mini Bot

Weekend Concept Drawing ~ UG Mini Bot

A quick weekend concept sketch I worked on in a restaurant ~ I was imagining some kind of African Robotics program creating a line of mini bots that float around, with weapon options. Drawing Stages

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Great Arnold Render Engine Tutorials

Great Arnold Render Engine Tutorials

The more I work with the Arnold render engine, the more I love it for it’s ease of use and stability. These are the tutorials that I have found to be very helpful and which I highly recommend. I hope to create my own once [...]

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African Character Study

African Character Study

This is a quick sketch I drew during my lunch break, away from rendering scenes for the Nkoza and Nankya TV series. I find it rather therapeutic to draw, helps me clear my mind, especially when software is refusing to work the way it should [...]

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Citroen Concept Render, Lighting & Texturing in Maya

Citroen Concept Render, Lighting & Texturing in Maya

Citroen Concept Texturing, Lighting and Rendering ~ I setup this composition in Maya ~ the lighting and texturing was also done in Maya. The Vehicle Model was provided by the 3D Artist Magazine Team. Final Render Below are some steps I took in the lighting [...]

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Boda Boda, Re-Imagined in 3D

Boda Boda, Re-Imagined in 3D

I am working on this Boda Boda concept model, imagining a time when Uganda will have safer means of transportation, and offer more comfort to Boda Boda riders and Passengers. Check out the progress so far. Initial Sketch ~ just a quick drawing to get [...]

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Maya 2014, Make Collide Feature Highlight

Maya 2014, Make Collide Feature Highlight

This is my quick highlight of the “Make Collide” feature that was added to Autodesk Maya 2014. This makes collision of paint effects with any model much easier. In this particular demo, I tested grass colliding with an animated character of a limping soldier’s leg [...]

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Head Mounted Camera Rig Upgrade ~ Facial Motion Capture

Head Mounted Camera Rig Upgrade ~ Facial Motion Capture

So I have been tinkering with this home made head mounted camera rig, that I have been using to capture the Facial Performance for the Characters both in the Galiwango film (http://www.galiwango.com/) and the Nkoza and Nankya TV series (http://www.nkozaandnankya.com/episode-1-nkoza-nankya ) I wasn’t too happy [...]

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Zbrush Modeling Tutorial Using Dynamesh

Zbrush Modeling Tutorial Using Dynamesh

This is a quick time lapse video showing how I created this 3D Concept Sculpt using Dynamesh in Zbrush 4R5. I have always enjoyed modeling in previous versions of zbrush, but I must say that this recent update has really made the process even more exciting.   [...]

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“Toxic Planet,” a 3D Cinematic for Mixamo Inc.

“Toxic Planet,” a 3D Cinematic for Mixamo Inc.

This is a recent, Rapid turn around, 3D cinematic I created for Mixamo Inc (www.mixamo.com), a Motion Capture Studio based in San Francisco, and Autodesk (http://usa.autodesk.com).  The workflow includes use of the Autodesk animation Store, which is built into 3DS Max 2013, and motion builder. [...]

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Autodesk Sneak Preview Release: 3DS Max 2013 Hair and Fur Improvements

Autodesk Sneak Preview Release: 3DS Max 2013 Hair and Fur Improvements

VIDEO ~ Autodesk Sneak Preview Release: In this video Solomon Jagwe shows the new 3ds Max 2013 enhancements to Hair & Fur from the customer’s perspective and how he’s been able to apply it to recent work completed for a Mountain Gorilla Conservation Film. MACHINE [...]

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Autodesk Sneak Preview Release, Nitrous Accelerated Graphics Core

Autodesk Sneak Preview Release, Nitrous Accelerated Graphics Core

Autodesk Sneak Preview Release: This video shows current research related to the Nitrous accelerated graphics core. The goal is to shorten the iteration process and allow art directors and animators to crank out quick but nice looking animation previews with soft shadows, depth of field, [...]