Collection of Animated 3D Cinematics, Commercials, Simulation Scenarios and Vignettes. Created with 3DS Max, Maya, Zbrush, Vue xStream, Motionbuilder, CS. Post production done with Adobe After Effects and Premiere. Character Animation done with Motionbuilder, and iClone. Scenes rendered using Octane, RedShift, Mental Ray, and Vue xStream. Texture mapping created with Photoshop, crazy bump and image synth.

Super Fun!!! I finally completed this Music video entitled “No MetaHuman No Cry” inspired by Bob Marley’s “No Woman No Cry” I absolutely love Reggae music, this is a tribute to Bob Marley. Music by the talented Andereya Baguma ( ) I used iClone to animate the MetaHuman in the Unreal Engine, via the iClone Unreal Live Link, and used the Amazing new characters from the ActorCore Library ( They made this video so much more interactive. I used the NOITOM MOCAP Perception Neuron Mocap suit to create the custom dancing mocap for the Lead Rastafarian Singer, and also for the ActorCore characters dancing along. I rendered the animation using my Custom Unreal Engine Workstation from Puget Systems (

Nkoza & Nankya Origins 3D Animated Short Film ~ This is My first original 3D animated Short Film created entirely with the @Unreal Engine and MetaHuman Creator, animated with Reallusion iClone, Acculips + iClone Unreal Live Link, Rendered using my Unreal Engine Custom Workstation from Puget Systems. The body animation was created using the Perception Neuron Studio Mocap suit from NOITOM MOCAP. The 3D Environment is from Daz3D. Music created for Nkoza & Nankya series by the talented Ugandan Musician, Giovanni Kiyingi ~ I hope this short film inspires you to bring your own stories to life. Thank you to all the companies and their teams that supported me so I could bring this story to life. Friends, Dare to dream BIG!!

AWARD WINNER ~ Nkoza and Nankya: “Enjovu, The Elephant Tail” animated short film. I created this short film using 3DS Max and iClone. I used the Perception Neuron Motion capture suit (Pro and 2.0) for the animation. I rendered the shots using both Octane in 3DS Max, and iClone realtime native renderer.

This is the Second Chapter of N-aEEXUS. I wrote, directed and Animated the short film as a one-man team. I played the part of the Commander as a Voice actor and a Motion capture actor, my wife lent her voice to the female characters in the film (Thank you, Sweetheart!!). A Special thanks to the Reallusion team for their awesome technical and software support plus Iray guidance. Thank you to Andreas Muskola for the “move that camera” python script.

NaEEXUS Sc-Fi Short Film ~ I Wrote, Animated and Directed this in Partnership with Reallusion
I had lots of fun working on this short film. Check out the Feature on CGSOCIETY at this link:

Adventures of Nkoza and Nankya ~ Luganda Version of itsy bitsy Spider ~ Nankya Dancing to “Nabbubi Yazimba Ku muti” ~ animated episode of Nankya to help little ones Learn How to sing “Nabbubi Yazimba Ku muti” in Luganda!! Enjoy!! ~ The Luganda Nursery Rhymes Album, with this song by Diana Lwanga, voice Actor for Maama Nankya and the Talent behind Mukwano Gwabato

Adventures of Nkoza and Nankya ~ The ever curious Nankya has a burning question for Grand Papa Muzeeyi Mukulu ~ this is AD featuring Nankya and her grandfather, that I created in Partnership with the Uganda Wildlife Authority to promote conservation and Tourism in Uganda ~ Visit the Uganda Wildlife Authority website at: ~ Don’t Forget to Subscribe!! to the series Youtube Channel: – See more at:

Adventures of Nkoza and Nankya ~ Christmas Episode, Nankya Sings We Wish You a Merry Christmas and a Happy New Year ~ a quick Animation from Little Nankya singing you a Christmas song and learning from Grandpa How to Say Tubaagaliza Ssekukkulu Ennungi, n’omwaka Omuggya.

This is a recent Cinematic I created for Mixamo, a motion capture Studio based in San Francisco. They used it at their booth at this year’s Game Developers Conference (GDC 2011). Mixamo has been extremely helpful in the production of the Galiwango Film. Thanks Nateon and the Entire team.

Here is the Video of the Short 3D Character animation featuring a Family learning How to get Along in a Small Fictional Village called Blameville. I used Motionbuilder for the Character Rigging and animation, and 3DS Max and Mental Ray for the Rendering. Postproduction was done in Adobe After Effects.

This is a recent, Rapid turn around, 3D cinematic I created for Mixamo Inc (, a Motion Capture Studio based in San Francisco, and Autodesk (  The workflow includes use of the Autodesk animation Store, which is built into 3DS Max 2013, and motion builder. Mixamo needed a demo of the workflow on how an independent film could use their store, and so they approached me to create the cinematic. I enjoyed every moment of it and truly treasure the partnership and working relationship I have developed with their Motion Capture team, with Nateon Ajelo as the Motion capture Director.