This is my fourth Test of the New SkinGen plugin for Character Creator 3.3, CC3 Base+ ~ In this Tutorial, I show you how to Refine the texture of a Black Character from DAZ Studio using Character creator 3.3, together with the SkinGen plugin. I think this is an amazing update that every 3D Indie filmmaker and storyteller needs to have in their tool belt. I will continue to share more thoughts as I continue to dig deeper into this amazing update from Reallusion. Check out the Video below:
Friends, if you wish to support me as I continue creating insights and tutorials to help you, my fellow dreamers and storytellers, kindly check out my Patreon Account: https://www.patreon.com/SolomonWJagwe
Whistling Cyborg Motion Capture ~ This is a quick facial mocap session I did to test my whistling of “Amazing Grace” using an iPhone X in DAZ 3D. I was imagining a downtrodden Cyborg, singing about deliverance. I rendered this scene entirely in DAZ Studio using Iray. It’s amazing how great the quality is that I am able to get without any editing. I will continue to share more insights as I progress on this Facial Motion capture journey. Check out the Video below:
Friends, if you wish to support me as I continue creating insights and tutorials to help you, my fellow dreamers and storytellers, kindly check out my Patreon Account: https://www.patreon.com/SolomonWJagwe
You can get the Face Motion Plugin, plugin at this link: https://dazney.com/shop ~ I will update the link once the plugin becomes available through the Daz3d.com marketplace.
This is my Third Test of the New SkinGen plugin for Character Creator 3.3, CC3 Base+ ~ In this Tutorial, I show you how to Refine and Animate a Black Character using iClone, DAZ Studio and Character creator 3.3, together with the SkinGen plugin. I think this is an amazing update that every 3D Indie filmmaker and storyteller needs to have in their tool belt. I will continue to share more thoughts as I continue to dig deeper into this amazing update from Reallusion. Check out the Video below:
Friends, if you wish to support me as I continue creating insights and tutorials to help you, my fellow dreamers and storytellers, kindly check out my Patreon Account: https://www.patreon.com/SolomonWJagwe
In this quick HDRI tutorial, I show you how to use Equirectangular Images from Flickr and convert them to HDR Images that you can use as 360-Degree Environments in 3DS Max with the Octane Render Plugin. This approach can be used for Blender, Maya, Cinema4D, and any other 3D program that supports 360-degree environments.
Friends, if you wish to support me as I continue creating insights and tutorials to help you, my fellow dreamers and storytellers, kindly check out my Patreon Account: https://www.patreon.com/SolomonWJagwe
This is my First test of Sculpting in Blender on and iPad Pro, using Easy Canvas together with Tablet Pro. I did a 1 Hour sculpting test that I condensed down to about 10 minutes time lapse, testing to see how well Blender 2.83 worked on my iPad Pro, via the Easy Canvas connection. I am very impressed!! I will continue to share more tests as I sculpt different creatures in Blender.
If you need a cable to connect your iPad Pro to your Desktop, try this cable: https://amzn.to/3vAndwU
The mocap data in the new Axis Studio software update looks very stable and more accurate. This is my review and thoughts after comparing data from the previous version of Axis Studio. I will continue to share my thoughts and results as I work more with the Perception Neuron Studio Mocap suit data in my Children’s Animated Series and Sci-Fi Short Films.
This is my Second Review of the Motion Capture Data from the Perception Neuron STUDIO suit, using Axis Neuron and Motion Live in iClone. This is raw and unedited data. I tested the Cartwheel to see how well it works on a character (Thanos) in iClone. Overall The data looks very stable and clean. I will continue to share my thoughts and results as I work more with the Perception Neuron Studio Mocap suit.
This is my first impression and review of the New SkinGen plugin for Character Creator 3.3, CC3 Base+ ~ When I saw the images in the press release, I couldn’t wait to check out the new updates in the program, and I must say I wasn’t disappointed at all!! I was totally impressed. I will continue to share more thoughts as I continue to dig deeper into this amazing update from Reallusion.
Tutorial showing how you can do Custom Character Facial and Full Body Motion Capture in Unreal using the iClone Live Link Plugin. This is a huge time saver, and also makes it possible to edit your mocap data in realtime, before applying it to your unreal character. I will continue to share my thoughts and results as I work more with the Unreal Engine, Unreal Live link, and the Perception Neuron Pro Mocap suit.
This is my review and first impression of FaceMotion, an awesome plugin for applying Facial performance capture from an iPhone X and the Facecap app, to Daz Studio. This app is great for those who are jumping into 3D and Facial animation, and indie filmmakers who want to create their own short films using the expansive character library offered by Daz3D
This app is great for those who are jumping into 3D and Facial animation, plus indie filmmakers who want to create their own short films using the expansive character library offered by Daz3D. You can get the Face Motion Plugin, (Formerly Face Mojo) plugin at this link: https://dazney.com/shop ~ I will update the link once the plugin becomes available through the Daz3d.com marketplace.
Specializing in Art and Visual Technology | 3D Modeling, Character & Vehicle Animation, Oil & Acrylic Painting, Concept Art and Illustration