I modeled this concept boda boda bike during a brain break at work ~ I modeled it in VR (Virtual Reality) using Oculus Medium on the Oculus Rift ~ I call this one “Buggy Boda Boda” ~ Textured and Rendered with 3D coat. Below is [...]
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Video showing my drawing workflow – Robo Wildlife Ranger series – concept design, drawing and painting – protecting the endangered wildlife, tracking, sniffing for poachers For More Videos Visit and Subscribe to My Youtube Channel:: https://www.youtube.com/user/SolomonJagwe ~ Visit and like my facebook Page at: https://www.facebook.com/Art.of.Solomon.W.Jagwe
This is my first 3d sculpt in 2017, I am enjoying sculpting in VR using Oculus Medium, but I still go back to Zbrush, my favorite 3D modeling program ~ I love the wealth of brushes in Zbrush, and love the Forward history saving and [...]
The Human Element – Poacher and trap blight – I created this Gorilla concept painting while pondering what a blight we the human race have been to planet earth. Can you imagine what the earth would look like without our irresponsibility, greed and carelessness.. we [...]
A 3D Realism study I did during my lunch break at work ~ I did the Texturing, Lighting and Rendering using Autodesk 3ds Max 2017 and Octane 3.0 Render Engine ~ CREDIT: Scanned Fruit and Bowl model by Ten24
Check out this new Tutorial I uploaded showing how to send the Data you have captured using the Perception Neuron Motion Capture suit in Axis Neuron, to 3DS Max and applying it to the Biped Rig system ~ For more tutorials visit and subscribe to [...]
Quick review of the Unity Adam Demo Character Pack ~ The Free Pack contains re-rigged versions of the characters Adam, Guard and Lu from the amazing Unity Adam Demo. The Adam demo is a real-time-rendered short film created with the Unity engine by our demo [...]
A geek out moment ~ This has got to be the most Beautiful PC that has ever been built by Microsoft? ~ so Elegant and still packing a punch in terms of processing Power ~ from the videos I have watched of the launch, the [...]
I rendered this scene using 3DS Max 2016 and the Octane 3.0 GPU render engine. It was a quick realism test.
Tutorial Showing How to Create and Render Volumetric Fog using the Octane 3.0 Plugin for 3DS Max, GPU Render Engine ~ Demonstrating it using the City Environment from my Children’s animated TV series, The Adventures of Nkoza and Nankya ~ http://www.nkozaandnankya.com ~ Check out our [...]
Wakayima in his Old Age, ancient Ugandan folk tale, oral tradition – I was imagining an older version of wakayima, a throw back to our very own “Once upon a time….” ~ I grew up listening to the folk tale of Wakayima and Wango, I [...]